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Tuesday, May 29, 2007

Windlight from Albion

This is what Windlight's sky looks for me.

7 comments:

  1. It looks pretty lame to me too, Tat. Neither of us have Shader Model 2.0 on our video cards I gather. Ah well...

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  2. Anonymous10:20 PM

    It works perfectly for me. You must be doing it wrong.

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  3. No vertex shaders. I've just tried on another system, and it won't let me enable them there either.

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  4. Disappointed with Windlight under linux too. Can't enable vertex shaders under linux on a geforce 7600.

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  5. Windlight's current implementation is rather.... quirky.

    https://jira.secondlife.com/browse/VWR-923

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  6. Anonymous1:20 PM

    Tateru, I've seen the sky look like that briefly for me, as well, almost like it was rezzing, since it does go away for me after a second or so.

    However, I haven't seen clouds since installing the FLviewer, so I think a lot of the WindLight effects are lost on me.

    Also, cannot enable that Vertex option, either, as it promptly closes my viewer whenever I try.

    Guess I will go back to the normal viewer....

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  7. Anonymous8:09 PM

    hi Tateru, to get vertex shaders on Linux you have to comment this line, in the secondlife script that starts the viewer:
    you export LL_GL_BASICEXT=x

    your writings are really appreciated :)

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